Street Fighter III: 3rd Strike was originally released for the arcades in 1999. There are three revisions of the arcade board, with differences in bugs and gameplay mechanics (specifically, "unblockables" for the characters
Urien and
Oro). The
Dreamcast version was released in 2000. Like
Double Impact, this version features an Arcade, Versus, Training (with normal and parry training) and Options modes, as well as a "System Direction" mode which allows the player to adjust several of the game's features. Like in
Double Impact, Gill can be selected by the player, but only after fulfilling certain requirements. Also, one additional remix of each character's musical theme, not present in the original arcade version, was composed for this version, and it was played during the third round of each match. These additional remixes were also included in the PlayStation 2 version. This version was based on the third revision of the game that removed the "unblockables" for some characters. In this version, by clearing the game with every character including Gill, the extra options, such as infinite super arts, will be available for toggling on/off. It did however introduce significant lag that
EVO 2004 players opted to play on the original arcade version as the definitive version of the game. A
PlayStation 2 version of
3rd Strike was released in 2004, with all of the features from the Dreamcast version, including a choice between the arcade and Dreamcast version's respective soundtracks, but based on the earlier arcade revisions with "unblockables" intact. It was released in Japan as a standalone game, with a limited edition package containing an
All About Street Fighter history book, a 500-piece jigsaw puzzle, and a strategy DVD. The PS2 version was released in North America as part of the
Street Fighter Anniversary Collection, a two-in-one bundle that also includes
Hyper Street Fighter II. The PS2 version was not released in the
PAL region. The PS2 version was re-released in Japan on September 18, 2008, in a two in one bundle with
Capcom vs. SNK 2. An
Xbox version of the
Street Fighter Anniversary Collection was also released during the year in all three regions. The Xbox version of
3rd Strike includes all of the features from the PS2 version, as well as an online Versus mode.
Online Edition At the 2010
San Diego Comic-Con, Capcom announced that an online edition of
3rd Strike titled
Street Fighter III: Third Strike Online Edition was in development. The game features enhanced visual settings and
GGPO-built online play. The version was done by
Iron Galaxy Studios and has similar features to
Final Fight: Double Impact, including visual filters, an optional remixed soundtrack by
Simon Viklund, and bonus content unlocked by completing in-game achievements. Other new modes include Tournament and Spectator modes, as well as Trial modes that teach the game's fundamentals and the ability to share replays on
YouTube.
Online Edition was released for
PlayStation Network on August 23, 2011, and on
Xbox Live Arcade on August 24, 2011. Although marketed as "arcade perfect", its codebase is derived from the PS2 version. The game reached #8 at the PSN download sales chart. A final patch to correct certain issues with the game was released on February 12, 2014.
Street Fighter 30th Anniversary Collection The arcade version of
3rd Strike is a featured game in
30th Anniversary Collection (released 2018); this game, in conjunction with
Street Fighter II: Hyper Fighting,
Super Street Fighter II Turbo and
Street Fighter Alpha 3, has online functionality. Unlike
Online Edition,
30th Anniversary Collection features a proprietary netcode solution developed by
Digital Eclipse. == Soundtrack ==