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An orc, is a fictional race of humanoid monsters often found in works of modern fantasy. Originally called "Goblins," the concept of modern orcs can be found in George MacDonald's The Princess and the Goblin, and later adapted into J. R. R. Tolkien's Middle-earth fantasy fiction, where the first uses of the word can be found.

Etymology
orcus is glossed as Old English "" ("Goblin, spectre or hell-devil") in the 10th century Cleopatra Glossaries. The Anglo-Saxon word orc, which Tolkien used, is generally thought to be derived from the Latin word/name , though Tolkien expressed doubt about this. The term is glossed as "" ("Goblin, spectre, or hell-devil") in the 10th century Old English Cleopatra Glossaries, about which Thomas Wright wrote: "Orcus was the name for Pluto, the god of the infernal regions, hence we can easily understand the explanation of hel-deofol. Orc, in Anglo-Saxon, like thyrs, means a spectre, or goblin." The term is used just once in Beowulf, as the plural compound orcneas, in the sense of a tribe of monstrous beings descended from Cain, alongside the elves and ettins (giants), who were condemned by God: s eotenas ond ylfe ond orcneas'', "ogres and elves and demon-corpses", inspiring Tolkien to create orcs and other races The meaning of is uncertain. Frederick Klaeber suggested it consisted of orc < L. orcus "the underworld" + neas "corpses", to which the translation "evil spirits" failed to do justice. It is generally supposed to contain an element -né, cognate to Gothic naus and Old Norse nár, both meaning 'corpse'. == Tolkien ==
Tolkien
's 1872 The Princess and the Goblin. The "orc-" element occurs in The Hobbit in the sword name Orcrist, and glossed as "Goblin-cleaver". Stated etymology Tolkien began the more modern use of the English term "orc" to denote a race of evil humanoid beings. His earliest Elvish dictionaries include the entry Ork (orq-) "monster", "ogre", "demon", together with orqindi and "ogresse". He sometimes used the plural form orqui in his early texts. He stated that the Elvish words for orc were derived from a root ruku, "fear, horror"; in Quenya, orco, plural orkor; in Sindarin orch, plurals yrch and Orchoth (as a class). He explained that his word "orc" was "derived from Old English orc 'demon', but only because of its phonetic suitability", and Tolkien also observed a similarity with the Latin word orcus, noting that "the word used in translation of Q[uenya] urko, S[indarin] orch is Orc. But that is because of the similarity of the ancient English word orc, 'evil spirit or bogey', to the Elvish words. There is possibly no connection between them". Description Orcs are of human shape, and of varying size. They are depicted as ugly and filthy, with a taste for human flesh. They are fanged, bow-legged and long-armed. Most are small and avoid daylight. the Uruk-hai, larger and more powerful. Later, they were garrisoned also in Isengard serving Saruman, whose Uruks were no longer afraid of daylight. Half-orcs appear in The Lord of the Rings, created by interbreeding of orcs and Men; similar but more orc-like hybrids appear in The Two Towers "man-high, but with goblin-faces, sallow, leering, squint-eyed." In Peter Jackson's Lord of the Rings films, the actors playing orcs are made up with masks designed to make them look evil. After a disagreement with the film producer Harvey Weinstein, Jackson had one of the masks made to resemble Weinstein, as an insult to him. Orkish language The Orcs had no language of their own, merely a pidgin of many various languages. However, individual tribes developed dialects that differed so widely that Westron, often with a crude accent, was used as a common language. However, in a note published in Vinyar Tengwar he gives an alternative translation: "Uglúk to the dung-pit with stinking Saruman-filth, pig-guts, gah!" speculated that Tolkien might have drawn upon the language of the ancient Hittites and Hurrians for Black Speech. In-fiction origins The origins of orcs were explained in multiple inconsistent ways by Tolkien. Early works depict them as creations of Morgoth, mimicking the forms of the Children of Ilúvatar. or, perhaps the Avari, the Elves who refused to go to Aman, turned "evil and savage in the wild". The orcs "multiplied" like Elves and Men, meaning that they reproduced sexually. In The Fall of Gondolin Morgoth made them of slime by sorcery, "bred from the heats and slimes of the earth". Or, they were "beasts of humanized shape": possibly Elves mated with beasts, and later Men. Elsewhere, Tolkien wrote that they could have been fallen Maiar – perhaps a kind called Boldog, like lesser Balrogs – or corrupted Men. Shippey writes that the orcs in The Lord of the Rings were almost certainly created just to equip Middle-earth with a continual supply of enemies who one could kill without compunction, or in Tolkien's words from The Monsters and the Critics to serve as "the infantry of the old war" ready to be slaughtered. In a 1954 letter, Tolkien wrote that orcs were "fundamentally a race of 'rational incarnate' creatures, though horribly corrupted, if no more so than many Men to be met today". The scholar of English literature Robert Tally wrote in Mythlore that despite the uniform presentation of orcs as "loathsome, ugly, cruel, feared, and especially terminable", Tolkien could not resist "the urge to flesh out and 'humanize' these inhuman creatures from time to time", in the process giving them their own morality. Shippey notes that in The Two Towers, the orc Gorbag disapproves of the "regular elvish trick" (an immoral act) of abandoning a comrade, as he wrongly supposes Sam Gamgee has done to Frodo Baggins. Shippey describes the implied concept of evil as Boethian – that evil is the absence of good. He notes, however, that Tolkien did not agree with that concept of evil; Tolkien believed that evil had to be actively fought, with war if necessary. That is something that Shippey describes as representing the Manichean position – that evil coexists with good, and is at least equally as powerful. Orcs and race Writers including Andrew O'Hehir and the literary critic Jenny Turner have likened Tolkien's descriptions of orcs to racial stereotypes. Writing for Salon.com, the journalist Andrew O'Hehir describes Tolkien's orcs as "a subhuman race [...] that is morally irredeemable and deserves only death". He adds that they are "dark-skinned and slant-eyed, and although they possess reason, speech, social organization and, as Shippey mentions, a sort of moral sensibility, they are inherently evil." Tally says the orcs are a demonized enemy, despite Tolkien's own objections to demonization of the enemy in the two World Wars. In a letter to his son, Christopher, who was serving in the RAF in the Second World War, Tolkien wrote of orcs as appearing on both sides of the conflict: 's film versions of Tolkien's orcs have been compared to wartime caricatures of the Japanese (here, an American propaganda poster). In The Two Towers, the Ent Treebeard says: The journalist David Ibata writes that the interpretations of orcs in Peter Jackson's Lord of the Rings films look much like "the worst depictions of the Japanese drawn by American and British illustrators during World War II". The Germanic studies scholar Sandra Ballif Straubhaar writes that there is evidence in Tolkien's writing of "a kind of racism perhaps not unremarkable in a mid-twentieth century Western man", but that this is often overstated, and must be balanced against the "polycultured, polylingual world" that is "absolutely central" to Middle-earth, as well as Tolkien's own "appalled objection" to those seeking to use his work to uphold racist ideas. == Other fiction ==
Other fiction
As a response to the type-casting of orcs as generic evil characters or antagonists, some novels portray events from the point of view of the orcs, or make them more sympathetic characters. Mary Gentle's 1992 novel Grunts! presents orcs as generic infantry, used as metaphorical cannon-fodder. A series of books by Stan Nicholls, Orcs: First Blood, focuses on the conflicts between orcs and humans from the orcs' point of view. In Terry Pratchett's Discworld series, orcs are close to extinction; in his Unseen Academicals, it is said that "When the Evil Emperor wanted fighters he got some of the Igors to turn goblins into orcs" to be used as weapons in a Great War, "encouraged" by whips and beatings. == In games ==
In games
'' Orcs based on The Lord of the Rings have become a fixture of fantasy fiction and role-playing games. Dungeons & Dragons In the fantasy tabletop role-playing game Dungeons & Dragons (D&D), orcs are creatures in the game, and somewhat based upon those described by Tolkien. These D&D orcs are implemented in the game rules as a multi-tribed race of hostile and bestial humanoids. The D&D orcs are endowed with muscular frames, large canine teeth like boar's tusks, and snouts rather than human-like noses.) look was imparted on the orc by the D&D original edition (1974). It was later modified from bald-headed to hairy in subsequent editions. In the third version of the game the orc became gray-skinned, even though a complicated color-palleted description of a (non-gray) orc had been implemented in the Monster Manual for the first edition (1977). Newer versions seem to have dropped references to skin-color. The mythology and attitudes of the orcs are described in detail in Dragon #62 (June 1982), in Roger E. Moore's article, "The Half-Orc Point of View". The orc for the D&D offshoot Pathfinder RPG are detailed in the 2008 book Classic Monsters Revisited issued by the game's publisher Paizo. ''Explorer's Guide to Wildemount, a campaign setting book by Critical Role'' creator Matt Mercer, contains an "Orcs of Exandria" race that is portrayed differently from conventional fantasy orcs. Specifically, Orcs of Exandria "have the option to be proficient in several skills, including Animal Handling, Insight, Intimidation, Medicine, Perception, and Survival," Warhammer Games Workshop's Warhammer universe features cunning and brutal orcs in a fantasy setting, who are driven not so much by a need to do evil as to obtain fulfilment through the act of war. In the Warhammer 40,000 series of science-fiction games, they are a green-skinned alien species, called Orks. Warcraft Orcs are an important race in Warcraft, a high fantasy franchise created by Blizzard Entertainment. Several orc characters from the Warcraft universe are playable heroes in their crossover multiplayer game Heroes of the Storm. Other products The orc features in numerous Magic: The Gathering collectible cards, in the 1993 game series published by Wizards of the Coast. In The Elder Scrolls series, many orcs or Orsimer are skilled blacksmiths. In Hasbro's Heroscape products, orcs come from the pre-historic planet Grut. They are blue-skinned, with prominent tusks or horns. The Skylander Voodood from the first game in the series, ''Skylanders: Spyro's Adventure'', is an orc. File:Savage Orc by farmerownia.jpg|Savage orc File:For the love of waaagh by grundalug.jpg|For the Love of Waaagh!, an Ork from Warhammer 40,000 File:Orc grunt by Lucas Salcedo.jpg|Orc Grunt, an orc from Warcraft == See also ==
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