Japanese release In February 1986, Nintendo released
The Legend of Zelda as the launch game for the
Family Computer's new
Disk System peripheral, joined by re-releases of
Super Mario Bros.,
Tennis,
Baseball,
Golf,
Soccer, and
Mah-Jong as part of the system's introduction. It made full use of Disk Card media's advantages over traditional ROM cartridges, with an increased size of 128 kilobytes which would be expensive to produce on cartridge format. It was used to defeat the large-eared rabbit-like monster Pols Voice by blowing or shouting.
American release When
Nintendo published the game in North America, the packaging design featured a small portion of the box cut away to reveal the unique gold-colored cartridge. In 1988,
The Legend of Zelda sold two million copies. Nintendo of America sought to keep its strong base of fans; anyone who purchased a game and sent in a warranty card became a member of the Fun Club, whose members got a four-, eight- and eventually 32-page newsletter. Seven hundred copies of the first issue were sent out free of charge, but the number grew as the data bank of names got larger. From the success of magazines in Japan, Nintendo knew that game tips were a valued asset. Players enjoyed the bimonthly newsletter's crossword puzzles and jokes, but game secrets were most valued. The Fun Club drew kids in by offering tips for the more complicated games, especially
Zelda, with its hidden rooms, secret keys and passageways. Since Nintendo did not have many products, it made only a few
commercials a year, targeting high quality for each. The budget for a single commercial could reach US$5 million, four or five times more than most companies spent. One of the first commercials made under Bill White, director of advertising and public relations, was the market introduction for the
Legend of Zelda, which received a great deal of attention in the ad industry. In it, a wiry-haired, nerdy guy (
John Kassir) walks through the dark making goofy noises, yelling out the names of enemies from the game, and screaming for Zelda. The original game was given an enhanced remake for the
Super Famicom under the title
BS Zelda no Densetsu (BSゼルダの伝説; lit. BS The Legend of Zelda) and broadcast via the Super Famicom
Satellaview from August 1995 to January 1997. This version features remixed layouts of the original game map along with an original story, the player characters from
BS-X, and a second remixed map was broadcast from December 1995 to March 1996. In 2001, the original game was re-released in the GameCube game
Animal Crossing. An official re-release was included in 2003's ''The Legend of Zelda: Collector's Edition
for the GameCube, and the game was again re-released on the Game Boy Advance in 2004 along with its sequel, The Adventure of Link'', as part of the
Famicom Mini/Classic NES Series. In 2006, it was released on the
Wii's
Virtual Console, and a timed demo of the game was released for the 2008 Wii game
Super Smash Bros. Brawl, available in the Vault section. All re-releases of the game are virtually identical to the original, though the GameCube, Game Boy Advance, and Virtual Console versions have been altered slightly to correct several instances of unusual grammar from the original, most notably in the intro story. A tech demo called
Classic Games was shown for the
Nintendo 3DS at
E3 2010, showcasing more than a dozen classic games using 3D effects, including
The Legend of Zelda.
Reggie Fils-Aimé, president of
Nintendo of America, said that the games were slated for release on the 3DS, including
The Legend of Zelda,
Mega Man 2, and ''
Super Mario World 2: Yoshi's Island'', using some of the 3DS's features, such as 3D effects, analog control, or camera support.
The Legend of Zelda was released to the Nintendo 3DS
Virtual Console in September 2011, as a part of the Nintendo 3DS Ambassador program, and was later released to the
Nintendo 3DS eShop on December 22 in Japan; in 2012, it was released in Europe on April 12 and on July 5 in North America. The version released to the Japanese 3DS Virtual Console was the cartridge version. The game was released on the
Nintendo Classics service on September 18, 2018. A special "Living the life of luxury!" edition of the game, which grants players all equipment and extra items at the start of the game, was later added to the service on October 10. In November 2021, Nintendo released a
Legend of Zelda edition of the
Game & Watch console, similar to the rereleased
Super Mario Bros. Game & Watch. This version includes the original
Legend of Zelda, as well as
Zelda II: Adventure of Link, and the Game Boy version of ''Link's Awakening
. The Zelda
Game & Watch also includes a modified version of the Game and Watch original, Vermin'', with Link replacing Mr. Game and Watch. == Reception ==