Main Series Fallout (1997) Released in October 1997,
Fallout takes place in a post-apocalyptic
Southern California, beginning in the year 2161. The protagonist, referred to as
the Vault Dweller, is tasked with recovering a water chip in the Wasteland to replace the broken one in their underground shelter home, Vault 13. Afterwards, the Vault Dweller must thwart the plans of a group of
mutants, led by a grotesque entity named
the Master.
Fallout was originally intended to run under the
GURPS role-playing game system. However, a disagreement with the creator of
GURPS,
Steve Jackson, over the game's violent content required
Black Isle Studios to develop the new SPECIAL system.
Fallouts atmosphere and artwork are reminiscent of post–
World War II United States during the
Cold War era and the fear that the country was headed for
nuclear war in the real world.
Fallout 2 (1998) Fallout 2 was released in October 1998, with several improvements over the first game, including an improved
engine, the ability to set attitudes of
non-player characters (NPC) party members and the ability to push people who are blocking doors. Additional features included several changes, including significantly more pop culture jokes and parodies, such as multiple special random encounters referencing
Monty Python and ''
The Hitchhiker's Guide to the Galaxy, and self-parodying dialogue that broke the fourth wall to mention game mechanics. Fallout 2
takes place eighty years after Fallout
, and centers around a descendant of the Vault Dweller, the protagonist of Fallout
. The player assumes the role of the Chosen One'' (Vault Dweller's actual grandchild) as they try to save their village, Arroyo, from famine and droughts. After saving the village, the Chosen One must fight the Enclave, the remnants of the pre-war United States government (as well as the shadow government in charge of the vault project).
Fallout 3 (2008) station in Washington, D.C.
Fallout 3 was developed by
Bethesda Game Studios and released on October 28, 2008. The story picks up thirty years after the setting of
Fallout 2 and 200 years after the nuclear war that devastated the game's world. The player-character is a Vault dweller in
Vault 101 who is forced to flee when the Overseer tries to arrest them in response to their father leaving the Vault. Once out, the player is dubbed the Lone Wanderer and ventures into the Wasteland in and around
Washington, D.C., known as the Capital Wasteland, to find their father. It differs from previous games in the series by utilizing
3D graphics, a free-roam gaming world, and real-time combat, in contrast to previous games'
2D isometric graphics and
turn-based combat. It was developed for the
PC,
Xbox 360 and
PlayStation 3 using the
Gamebryo engine. It received highly positive reviews, garnering 94 out of 100, 92 out of 100, and 93 out of 100 averages scores on
Metacritic for the PC, PS3 and Xbox 360 versions of the game, respectively. It won
IGN's 2008 Overall Game of the Year Award, Xbox 360 Game of the Year, Best RPG, and Best Use of Sound, as well as
E3's Best of the Show and Best Role Playing Game.
Fallout 4 (2015) Fallout 4, developed by Bethesda Game Studios, was released on November 10, 2015. The game was released for
Microsoft Windows,
PlayStation 4 and
Xbox One and takes place in
Boston, Massachusetts, of the in-game New England Commonwealth and features voiced protagonists. The
Xbox One version has been confirmed to have
mods . Bethesda also confirmed mods for PlayStation 4, after lengthy negotiations with Sony. A virtual reality version of the game was released on December 11, 2017, available on
SteamVR.
Fallout 4 takes place in the year 2287, ten years after the events of
Fallout 3.
Fallout 4s story begins on the day the bombs dropped: October 23, 2077. The player's character (voiced by either
Brian T. Delaney or
Courtenay Taylor), dubbed as the Sole Survivor, takes shelter in Vault 111, emerging 210 years later, after being subjected to
suspended animation. The Sole Survivor goes on a search for their son who was taken away from the Vault.
Fallout 5 (TBA) In June 2022,
Todd Howard stated in an interview that
Fallout 5 would begin development after the completion of
The Elder Scrolls VI, with an unspecified release window. In July 2025,
Fallout 5 was reportedly "fully greenlit," with development moving forward though the reporting outlet indicated that it remains unclear which studio (if any) is leading its production, as key studios at Bethesda were occupied with
Starfield DLC and
The Elder Scrolls VI at the time.
Spin-offs Fallout Tactics: Brotherhood of Steel (2001) Fallout Tactics: Brotherhood of Steel is the first
Fallout game not to require the player to fight in a
turn-based mode, and the first to allow the player to customize the skills, perks, and combat actions of the rest of the party.
Fallout Tactics focuses on
tactical combat rather than
role-playing; the new combat system included different modes, stances, and modifiers, but the player had no dialogue options. Most of the criticisms of the game came from its incompatibility with the story of the original two games, not from its gameplay.
Fallout Tactics includes a multiplayer mode that allows players to compete against squads of other characters controlled by other players. Unlike the previous two games, which are based in California,
Fallout Tactics takes place in the
Midwestern United States. The game was released in early 2001 to generally favorable reviews. In 2020,
Emil Pagliarulo stated that elements and lore from
Fallout Tactics have been used in
Bethesda Softworks' subsequent entries in the series.
Fallout: Brotherhood of Steel (2004) Fallout: Brotherhood of Steel became the first
Fallout game for
consoles when it was released in 2004. It follows an initiate in the
Brotherhood of Steel who is given a suicidal quest to find several lost Brotherhood Paladins.
Brotherhood of Steel is an
action role-playing game, representing a significant break from previous incarnations of the
Fallout series in both gameplay and aesthetics. The game does not feature
non-player characters that accompany the player in combat and uses
heavy metal music, including
Slipknot,
Devin Townsend, and
Killswitch Engage, which stands in contrast to the music of the earlier
Fallout games, performed by
The Ink Spots,
The Mills Brothers, and
Louis Armstrong. It was the last
Fallout game developed by
Interplay.
Fallout: New Vegas (2010) Fallout: New Vegas is a 2010 action
role-playing game developed by Obsidian Entertainment and published by
Bethesda Softworks. Set in the post-apocalyptic
Mojave Wasteland in the year 2281, the game follows the story of the Courier, a mysterious
protagonist left for dead after being ambushed while delivering a valuable package. Unlike previous
Fallout entries,
New Vegas introduces multiple factions vying for control over the region, with the
New California Republic (NCR),
Caesar's Legion, and the enigmatic
Mr. House serving as key power players. The game is renowned for its deep branching narrative, player choice, and freedom in shaping the story. Gameplay is built on the same engine as
Fallout 3, featuring first- and third-person combat,
open-world exploration, and a robust dialogue system that significantly impacts the game's progression. The inclusion of
Hardcore Mode, which requires players to manage hunger, thirst, and sleep, adds an extra layer of survival realism. The game's setting, inspired by real-world
Las Vegas, features recognizable landmarks such as the New Vegas Strip,
Hoover Dam, and the surrounding desert landscape filled with mutated creatures, raiders, and vaults containing hidden secrets. Players can choose to side with one of the major factions, forge their own independent path, or manipulate events to suit their personal goals. The game also features an extensive
modding community that has kept it alive for years, with numerous fan-made expansions and graphical enhancements. Despite a rocky launch plagued with bugs,
Fallout: New Vegas has since become a cult classic, often praised for its writing, dark humor, and deep role-playing mechanics. The game's DLC expansions—
Dead Money,
Honest Hearts,
Old World Blues, and
Lonesome Road—further expand on the
lore, introducing new characters, environments, and moral dilemmas. Over a decade after its release,
New Vegas remains a
benchmark for storytelling in
open-world RPGs, often considered the pinnacle of the
Fallout series due to its player agency and world-building. Its legacy endures, with fans still hoping for a sequel or a modern remaster that could bring the game's beloved wasteland back to life. and
Pinball FX 3, as well as a separate
free-to-play app for
iOS and
Android mobile devices. The pinball adaptation is based on
Fallout 4 while containing elements from previous installments as well.
Fallout 76 (2018) 2018
Fallout 76 is the first online
multiplayer game in the franchise. It is set in
West Virginia, with a majority of monsters and enemies based on regional folklore. When the game was originally released, there were no human
non-player characters, although it received NPCs and character dialogue with the "Wastelanders" update. It was released for
Microsoft Windows,
PlayStation 4, and
Xbox One on November 14, 2018.
Fallout Shelter Online (2019) Fallout Shelter Online is a sequel to
Fallout Shelter developed by
Chinese company Gaea Mobile. It expands on the original games' mechanics while also introducing multiplayer capabilities such as
PvP and the ability to play online, as well as
gacha mechanics. It was released in June 2019 exclusively in
China. On March 18, 2020, pre-registration for
Indonesia,
Malaysia,
Philippines,
Thailand,
Singapore,
South Korea, and
Japan was opened.
Tabletop games Fallout: Warfare (2001) Fallout: Warfare is a
tabletop wargame based on the
Fallout Tactics storyline, using a simplified version of the SPECIAL system. The rulebook was written by
Christopher Taylor, and was available on the
Fallout Tactics bonus CD, together with cut-out miniatures.
Fallout: Warfare features five distinct factions, vehicles, four game types and 33 different units. The rules only require ten-sided dice. The modifications to the SPECIAL system allow every unit a unique set of stats and give special units certain skills they can use, including piloting, doctor, and repair. A section of the
Fallout: Warfare manual allows campaigns to be conducted using the
Warfare rules. It has been chosen for many awards and won
game of the year.
Fallout: The Board Game (2017) Fallout: The Board Game was announced by
Fantasy Flight Games on August 8, 2017. In
Fallout: The Board Game, up to one to four players are able to explore the locations of
Fallout 3,
Fallout 4 and their associated downloadable content. It was released and made available to purchase online and at retailers on November 30, 2017. An expansion titled
Fallout: New California was announced on July 13, 2018, which explores the area of New California featured in
Fallout and
Fallout 2. Pre-orders were opened on October 2, 2017. It was released and made available to purchase online and at retailers on October 25, 2018.
Fallout: Wasteland Warfare (2018) The
tabletop wargame Fallout: Wasteland Warfare was announced by
Modiphius Entertainment in April 2017. It was released in March 2018. A virtual tabletop version was released on
Fantasy Grounds April 26, 2022.
Fallout: The Roleplaying Game (2021) The
tabletop role-playing game Fallout: The Roleplaying Game, also by
Modiphius Entertainment, was released digitally on March 31, 2021. The game features a modified version of the SPECIAL system, including the seven SPECIAL stats, skills, tag skills, and perks. Its core mechanic is Modiphius's "2d20" system, a
dice pool system in which any given action is resolved by rolling two twenty-sided dice and counting the number of "successes", which are any result equal to or below the character's combined SPECIAL attribute plus their skill rank for a particular action. Players can roll additional dice by spending "Action Points", a resource shared by all active players in the game, which are generated and spent continuously over the course of a game session. The game's default setting is the Commonwealth, the same as in
Fallout 4, at the same period in time.
Flavor text throughout the rulebook describe characters featured in
Fallout 4 and suggest that events are set to occur the same way they are at the beginning of the videogame, such as the arrival of the
Prydwen airship. The rulebook contains descriptions of locations, fictional corporations, factions, and events specific to the default greater Boston area. Support for regions that appeared in other Fallout videogames, such as New California, Midwest, Capital Wasteland, Mojave Wasteland or the Appalachia, were not included in the core rulebook. On May 13, 2020, a supplement-sized questbook expansion titled
Winter of Atom was announced. The expansion is set within the Commonwealth before the events of
Fallout 4 during a harsh winter, with the conflict involving defending settlements against the Last Son of Atom, the leader of a rogue sect of the Children of Atom. Four new factions are also introduced, as well as additional player character origins for Synth, Protectron and Child of Atom players. Physical pre-orders for
Winter of Atom were opened in May 2023, which included a digital copy in PDF form upon purchasing. Physical copies were slated to ship in July 2023.
Fallout Factions (2024) The tabletop skirmishing wargame,
Fallout Factions, was announced by Modiphius Entertainment on September 10, 2022, during their online event, ModCon 2022. The game's first release,
Fallout Factions: Nuka World, is played using miniatures of three Raider gangs: the Operators, the Pack, and the Disciples, which were originally introduced in
Fallout 4's
Nuka-World add-on. The game's miniatures were also announced to be compatible with
Fallout: Wasteland Warfare.
Fallout Power Play Fallout: Power Play is a card game released by Modiphius Entertainment in January 2026. It is advertised as a competitive card game for 2-4 players where players can control of one of four iconic Factions, Brotherhood of Steel, Enclave, Raiders, and Super Mutants. Players must use unique cards to battle your friends and, other enemies the game throws your way.[https://boardgamegeek.com/boardgame/460185/fallout-power-play
Cancelled games Fallout Extreme Fallout Extreme was in development for several months in 2000 but was canceled before leaving the concept stage. It was intended to be a squad-based,
first and
third-person tactical shooter to be released on
Xbox and built on
Unreal Engine.
Fallout Tactics 2 Fallout Tactics 2 was proposed as a sequel to
Fallout Tactics: Brotherhood of Steel, although it was originally conceived as a sequel to
Wasteland, the video game that inspired the
Fallout series. It was developed by
Micro Forté, but the production was canceled in December 2001 after the poor sales of
Fallout Tactics.
Van Buren, Black Isle Studios' Fallout 3 Van Buren is the codename for the canceled version of
Fallout 3 developed by
Black Isle Studios and to be published by
Interplay Entertainment. It featured an improved engine with 3D graphics as opposed to sprites, new locations, vehicles, and a modified version of the SPECIAL system. The story disconnected from the Vault Dweller/Chosen One bloodline in
Fallout and
Fallout 2. Plans for the game included the ability to influence the various factions. The game was canceled in December 2003 when budget cuts forced Interplay to dismiss the PC development team. Interplay subsequently sold the
Fallout intellectual property to
Bethesda Softworks, who began development on their own version of
Fallout 3 unrelated to
Van Buren. Main parts of the game were incorporated into
Fallout 3 and its add-ons as well as
Fallout: New Vegas.
Fallout: Brotherhood of Steel 2 Fallout: Brotherhood of Steel 2 is the canceled sequel to
Brotherhood of Steel. The development of the game started before the completion of the original, and its development caused the cancellation of the
Van Buren project. Like its predecessor, the game would have used the
Dark Alliance Engine. It featured fourteen new weapons and ten new enemies. The game would have used a simplified
reputation system based on previous entries; depending on whether the player was good or evil, the game would play out differently. Each of the four characters that were playable had a different fighting style, therefore every new play-through would have been a different experience. It had two player co-op action for players to experience the game with their friends. The Dark Alliance Engine would be fleshed out to refine player experience. A new stealth system would have been added to the game. This system would have allowed players to stalk enemies or stealthily assassinate them with a sniper rifle. For characters that could not use the sniper rifle, Interplay added a turret mode allowing those characters to use turrets. While the main quest of the game would have been linear, how the player reach the conclusion would have been their choice. The main character would have been a Latino girl named Lilith, who was said to have a short temper with short black hair, green eyes and a sexy body. She would have worn a sports bra and jeans. Three other characters would be Maxus, the son of Cyrus, and Jaffe, a Brotherhood R&D worker who was pulled from duty due to Brotherhood/NCR tensions. Scarlet is a character that is completely albino, was raised by Harold, and inspired by the stories of Dweller, the main character of the original
Fallout.
Fallout Online Fallout Online (previously known as
Project V13) is a canceled project by Interplay and
Masthead Studios to develop a
Fallout-themed
massively multiplayer online game. It entered production in 2008. In 2009, Bethesda filed a lawsuit against Interplay regarding
Project V13, claiming that Interplay has violated their agreement as development had not yet begun on the project. On January 2, 2012, Bethesda and Interplay reached a settlement, the terms of which include the cancellation of
Fallout Online and transfer of all rights in the franchise to Bethesda. Since then,
Project V13 has been revived as a completely different project called
Mayan Apocalypse, unrelated to
Fallout. == Gameplay ==