1492 Studio 1492 Studio was founded in
Vailhauquès, France, in 2014 by Claire and Thibaud Zamora, and acquired by Ubisoft in February 2018. The studio developed
Is it Love?, a free-to-play episodic mobile game. Green Panda Games has 120 employees as of May 2021.
Ketchapp Ketchapp was founded in 2014 in
Paris, France, by brothers Michel and Antoine Morcos, specialising in publishing games for the
mobile games market. The company was acquired by Ubisoft in 2016.
Kolibri Games Kolibri Games, founded in 2016 in Berlin, Germany, is a developer of
idle games genre and publishes
Idle Miner Tycoon and
Idle Factory Tycoon. Ubisoft acquired 75% of the studio in 2020. Kolibri Games has 130 employees as of May 2021. Following the acquisition, Massive Entertainment worked on
Uplay, Ubisoft's digital distribution platform, and developed
Just Dance Now.
Owlient Owlient is a video game studio founded in 2005 in Paris, France. The company focuses on creating
free-to-play titles, with their most successful game being
Howrse. Owlient was acquired by Ubisoft in 2011.
Ubisoft Ivory Tower Ubisoft Ivory Tower was founded in Lyon, France, in September 2007 by Ahmed Boukhelifa, Stéphane Beley and Emmanuel Oualid. All three founders were previously employed by
Eden Games. and released for
Microsoft Windows,
PlayStation 4,
Xbox 360 and
Xbox One in December 2014. On 5 October 2015, as
The Crew reached 3 million players, Ubisoft announced that they had acquired Ivory Tower for an undisclosed sum. At the time, the studio housed 100 employees. Ivory Tower's second game,
The Crew 2, was announced by Ubisoft in June 2017, and released for Microsoft Windows, PlayStation 4, Xbox One in June 2018.
Ubisoft Nadeo Ubisoft Nadeo was founded in 2000 in
Paris, France, by Florent Castelnérac. Ubisoft announced the acquisition of Nadeo on 5 October 2009. Anne Blondel-Jouin served as the company's publishing director between 2011 and 2013. and gained success with the racing game franchise
TrackMania. The team focused on allowing players to create
user-generated content and developed a network called ManiaPlanet. All games developed by Ubisoft Nadeo since Ubisoft's acquisition in 2009 were racing games, except for
ShootMania Storm, a
first-person shooter. Ubisoft Nadeo's latest title is
Trackmania, the free-to-play remake of
TrackMania Nations.
Ubisoft RedLynx Ubisoft RedLynx was founded in 2000 in
Helsinki, Finland, by brothers Atte and Antti Ilvessuo and focuses on creating
racing games with the
Trials series. While the studio was developing
Trials Evolution, it was acquired by Ubisoft in November 2011. Following Ubisoft's acquisition, the company continued to work on new
Trials instalments with
Trials Fusion in 2014,
Trials of the Blood Dragon in 2016, and
Trials Rising in 2019; outside of the
Trials franchise, they also developed
South Park: Phone Destroyer. Ubisoft RedLynx has more than 150 employees as of May 2021. The studio also collaborated with Massive Entertainment and worked on ''
Tom Clancy's The Division 2''.
Ubisoft Belgrade Founded in November 2016, Ubisoft Belgrade in
Belgrade, Serbia, has worked on ''
Tom Clancy's Ghost Recon Wildlands, Tom Clancy's Ghost Recon Breakpoint, Steep: Road to the Olympics and The Crew 2. The studio develops post-launch content for Wildlands
and Breakpoint''. Ubisoft Blue Byte's main Düsseldorf studio, Ubisoft Düsseldorf, has 470 employees as of January 2023, making it the largest in Germany.
Ubisoft Berlin Ubisoft Berlin was opened in early 2018 in
Berlin, Germany, with a focus on co-development. The company will develop on games in the
Far Cry franchise. The studio has 140 employees as of January 2023. On 11 April 2007, Ubisoft acquired a 30% stake in Related Designs, alongside the rights to the Related Designs-developed
Anno series. In May 2008, they had 50 employees. On 11 April 2013, Ubisoft acquired the remaining 70% and took total control over Related Designs. From that point on, the company would develop projects in tandem with another German Ubisoft studio,
Blue Byte. Related Designs was assigned the Blue Byte name in June 2014. The studio was rebranded Ubisoft Mainz in August 2019. The studio has 170 employees as of January 2023. Ubisoft Bordeaux has more than 300 employees as of May 2021.
Ubisoft Bucharest Ubisoft Bucharest in
Bucharest, Romania, was founded by six members in 1992 as Ubisoft's first in-house studio that was based outside France. They developed games in the
Chessmaster,
Silent Hunter, and
H.A.W.X series. It also supported other studios on the development of ''
Assassin's Creed multiplayer, Assassin's Creed Rogue, Just Dance, and Tom Clancy's Ghost Recon: Future Soldier''. In December 2008, 126 employees were added to the two studios (75 in Bucharest and 51 in Craiova), with the total staff count reaching around 770.
Ubisoft CRC (EMEA) Ubisoft Consumer Relationship Center manages Customer Support and Community Management for Europe, Middle East & Asian territories and is located in
Newcastle upon Tyne, England.
Ubisoft Kyiv Ubisoft Kyiv was founded in 2008 in
Kyiv, Ukraine, originally as Ubisoft Kiev. The studio's focus is to port Ubisoft games to
personal computers (PCs), and the studio has also worked on titles such as ''
Tom Clancy's Ghost Recon: Future Soldier,''
Tom Clancy's Ghost Recon Frontline (which was not finished), and
Watch Dogs 2. Ubisoft Kyiv partnered with
Massive Entertainment on
Uplay and frequently worked with
RedLynx on
Trials games. In 2016, the studio launched a quality control department for PC ports. Recently, Ubisoft Kyiv has worked closely with
Ubisoft Quebec on ''
Assassin's Creed Odyssey PC version, and with RedLynx on Trials Rising''.
Ubisoft Milan Ubisoft Milan was founded in 1998 in
Milan, Italy. The studio's initial focus was to develop handheld titles, and it brought
Rayman to
Game Boy Color and
Lara Croft Tomb Raider: The Prophecy to
Game Boy Advance. The Milan studio also served as a support studio for Ubisoft, assisting other studios on many games, such as
Beyond Good & Evil, ''
Tom Clancy's Rainbow Six: Rogue Spear, Tom Clancy's Rainbow Six 3: Athena Sword, Tom Clancy's Splinter Cell: Pandora Tomorrow, Tom Clancy's Splinter Cell: Chaos Theory, Tom Clancy's Splinter Cell: Double Agent, Assassin's Creed III: Liberation, Assassin's Creed Rogue, Assassin's Creed IV: Black Flag, and Tom Clancy's Ghost Recon Wildlands, and is a core developer of the Just Dance'' series. The studio's focus then shifted to develop games that require
motion control, including
MotionSports (with the Barcelona studio),
We Dare, and
Raving Rabbids: Alive and Kicking (with the Paris studio). it also developed
Donkey Kong Adventure, the
downloadable content for that game,
Ubisoft Montpellier Ubisoft Montpellier, formerly Ubi Pictures, was founded in 1994 as one of Ubisoft's graphics departments in
Castelnau-le-Lez, France. The studio has released several successful games under
Michel Ancel's direction, including
Rayman and
Beyond Good & Evil. The company also worked on several licensed titles, including
The Adventures of Tintin: The Secret of the Unicorn and ''
Peter Jackson's King Kong, and collaborated with Eric Chahi on From Dust. The studio also developed the UbiArt Framework engine, used in titles like Rayman Origins, Rayman Legends and Valiant Hearts: The Great War. The company released Prince of Persia: The Lost Crown in 2024 and is currently working on Beyond Good and Evil 2''. Ubisoft Paris has more than 700 employees as of May 2021. Ubisoft Reflections worked closely with
Ubisoft Leamington and has more than 250 employees as of May 2021. == North America ==