'' Some games of this era were so widely played that they entered
popular culture. The first was
Space Invaders, released in 1978. A widely believed, yet false, urban legend held that its popularity caused a national shortage of
100 yen coins
in Japan. Its release in North America led to hundreds of favorable articles and stories about the emerging medium of video games printed in newspapers and magazines and aired on television. The Space Invaders Tournament held by Atari in 1980 was the first
video game competition and attracted more than 10,000 participants, establishing
video gaming as a mainstream hobby. By 1980, 86% of the 13–20 year old population in the United States had played arcade video games, and by 1981, there were more than 35 million gamers visiting video game arcades in the United States. The game that most affected popular culture in North America was
Pac-Man. Its release in 1980 caused such a sensation that it initiated what is now referred to as "Pac-Mania" (which later became
the title of the last coin-operated game in the series, released in 1987). Released by
Namco, the game featured a yellow, circle-shaped creature trying to eat dots through a maze while avoiding pursuing enemies. Though no one could agree what the "hero" or enemies represented (they were variously referred to as ghosts, goblins or monsters), the game was extremely popular. The game spawned an
animated television series, numerous clones,
Pac-Man-branded foods, toys, and a hit pop song, "
Pac-Man Fever". The game's popularity was such that President
Ronald Reagan congratulated a player for setting a record score in
Pac-Man.
Pac-Man was also responsible for expanding the arcade game market to involve large numbers of female audiences across all age groups. Though many popular games quickly entered the lexicon of popular culture, most have since left, and
Pac-Man is unusual in remaining a recognized term in popular culture, along with
Space Invaders,
Donkey Kong,
Mario and
Q*bert. Seen as an additional source of revenue, arcade games began popping up outside of dedicated arcades, including bars, restaurants, movie theaters, bowling alleys, convenience stores, laundromats, gas stations, supermarkets, airports, even dentist and doctor offices.
Showbiz Pizza and
Chuck E. Cheese were founded specifically as restaurants focused on featuring the latest arcade titles. In 1982, the game show
Starcade premiered. The program focused on players competing to achieve high scores on the latest arcade titles, with the chance to win the grand prize of their own arcade machine if they could hit a target score within a specific time frame. The show ran until 1984 on
TBS and syndication. In 1983, an animated television series produced for Saturday mornings called
Saturday Supercade featured video game characters from the era, such as Frogger, Donkey Kong, Q*bert, Donkey Kong Jr., Kangaroo, Space Ace, and Pitfall Harry. Arcade games at the time affected the
music industry, revenues for which had declined by $400 million between 1978 and 1981 (from $4.1 billion to $3.7 billion), a decrease that was directly credited to the rise of arcade games at the time. Successful songs based on video games also began appearing. The pioneering
electronic music band
Yellow Magic Orchestra (YMO)
sampled Space Invaders sounds in their 1978
self-titled album and the hit single "Computer Game" from the same album, the latter selling over 400,000 copies in the United States. In turn, YMO had a major influence on much of the
video game music produced during the
8-bit and
16-bit eras. Other pop songs based on
Space Invaders soon followed, including "Disco Space Invaders" (1979) by Funny Stuff, and the hit songs "
Space Invader" (1980) by
The Pretenders The game was also the basis for Player One's "
Space Invaders" (1979), which in turn provided the baseline for
Jesse Saunders's "On and On" (1984), the first
Chicago house music track. The song "
Pac-Man Fever" reached No. 9 on the
Billboard Hot 100 and sold over a million singles in 1982, while the album
Pac-Man Fever sold over a million records, with both receiving
Gold certifications. That same year, R. Cade and the Video Victims also produced an arcade-inspired album,
Get Victimized, featuring songs such as "Donkey Kong". In 1984, former YMO member
Haruomi Hosono produced an album entirely from Namco arcade game samples entitled
Video Game Music, an early example of a
chiptune record and the first video game music album. Arcade game sounds also had a strong influence on the
hip hop,
pop music (particularly
synthpop) and
electro music genres during the early 1980s. The booming success of video games at the time led to music magazine
Billboard listing the 15 top-selling video games alongside their record charts by 1982. More than a decade later, the first
electroclash record,
I-F's "Space Invaders Are Smoking Grass" (1997), has been described as "burbling electro in a
vocodered homage to Atari-era hi-jinks", particularly
Space Invaders which it was named after. Arcade games also influenced the
film industry; beginning with
Space Invaders, arcade games began appearing at many movie theaters. which began the
Tron franchise which included a
video game adaptation that grossed more than the film. Other films based on video games included the 1983 films
WarGames (where
Matthew Broderick plays
Galaga at an arcade),
Nightmares, and
Joysticks, the 1984 films
The Last Starfighter, as well as
Cloak & Dagger (in which an Atari 5200 cartridge implausibly containing the eponymous arcade game becomes the film's
MacGuffin). Arcades also appeared in many other films at the time, such as
Dawn of the Dead (where they play
Gun Fight and
F-1) in 1978, and
Midnight Madness in 1980,
Take This Job and Shove It and
Puberty Blues in 1981, the 1982 releases
Rocky III,
Fast Times At Ridgemont High,
Koyaanisqatsi and
The Toy, the 1983 releases
Psycho II,
Spring Break,
Strange Brew,
Terms of Endearment and
Never Say Never Again, the 1984 releases
Footloose,
The Karate Kid (where
Elisabeth Shue plays
Pac-Man),
The Terminator,
Night of the Comet and
The Adventures of Buckaroo Banzai Across the 8th Dimension, the 1985 releases
The Goonies,
The Heavenly Kid, ''
Pee Wee's Big Adventure, The Boys Next Door and Ferris Bueller's Day Off as well as the 1986 films Something Wild, The Color of Money, River's Edge and Psycho III (where Norman Bates stands next to a Berzerk cabinet). Over the Top, Can't Buy Me Love, Light of Day and Project X showcase arcade game cabinets as well. Coin-operated games (both video and mechanical) are central to the plots of the 1988 films Big and Kung-Fu Master and also appear in Miracle Mile''. In more recent years, there have been critically acclaimed documentaries based on the golden age of arcade games, such as
The King of Kong: A Fistful of Quarters (2007) and
Chasing Ghosts: Beyond the Arcade (2007). Since 2010, many arcade-related features or films incorporating 1980s nostalgia have been released including
Tron: Legacy (2010),
Wreck-It Ralph (2012),
Ping Pong Summer (2014),
Pixels (2015),
Everybody Wants Some!! (2016),
Summer of 84 (2018) and
Ready Player One (2018) which is based upon the novel by
Ernest Cline and directed by
Steven Spielberg. Television shows have exhibited arcade games including
The Goldbergs and
Stranger Things (both of which feature ''
Dragon's Lair'' among other games). ==Strategy guides==